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Thinking About Original Dungeons & Dragons
Showing posts with label
puppets
.
Show all posts
Showing posts with label
puppets
.
Show all posts
Friday, May 19, 2017
On Player Agency, Old School vs. New School and Published Adventures
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"Er, thanks, but I think I'd just rather rescue Hekaton."* *Dungeon map by Tim Hartin at Paratime Design . The blogger,...
18 comments:
Monday, May 15, 2017
Why Do Players Enjoy Being Puppets?
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A few days ago , I critiqued an argument given by Kotaku blogger Cecilia D'Anastasio that the history of Dungeons & Dragons w...
12 comments:
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