tag:blogger.com,1999:blog-6560143148581212281.post5204732475945661653..comments2024-03-28T03:23:34.498-05:00Comments on Save Versus<br> All Wands: OSR Art Friday: The Adventuring PartyOakes Spaldinghttp://www.blogger.com/profile/08078500142758654392noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6560143148581212281.post-87446264502033541942014-09-20T21:07:28.300-05:002014-09-20T21:07:28.300-05:00Great stuff! I need to finally read Gamma World an...Great stuff! I need to finally read Gamma World and Mutant Future.<br /><br />In truth, I thought the art of 2e was interesting though quite varied. You had those subdued blue woodcut designs (unique to 2e and perhaps a few modules, I think) and then on the next page a 'realistic' color painting featuring a female fighter wearing a cloth bikini (not even a chainmail bikini). Sexism aside, I thought some of the paintings were cool but some were oddly drab and depressing.Oakes Spaldinghttps://www.blogger.com/profile/08078500142758654392noreply@blogger.comtag:blogger.com,1999:blog-6560143148581212281.post-77004264155561073952014-09-20T04:40:09.232-05:002014-09-20T04:40:09.232-05:00Oh yeah, the art of Will McLean. All that time, I ...Oh yeah, the art of Will McLean. All that time, I thought the top-most pic was my McLean (it almost looks like the Cleric wants his share of the take LOL). You can find more of McLean's D&D-based comics by finding the game manuals for the first two or three games of Wizardry -- they are old video games. I think I seen his comics in other places as well.<br /><br />You are so right about the comics highlighting the silliness that goes on while playing. I kinda like seeing like seeing a silly take of the adventure and even the players. When I did the art for Mutant Future (a Gamma World near-clone), the first picture I made for it was a twist to the "<a href="http://malcadon.deviantart.com/art/What-is-Role-Playing-80477481" rel="nofollow">What is Role-Playing?</a>" section, based on McLean's Papers & Paychecks comic. And there is <a href="http://malcadon.deviantart.com/art/GAME-ON-119392852" rel="nofollow">this</a>. ;)<br /><br />To be fair, I seen some silliness in the 2nd edition years, but they where mostly tongue-and-cheek articles of Dragon Magazine. They where some funny articles, but they where never the core fixtures of the game, and where never meant to be played in a normal game. The closest thing to silly in 2e was that one cowardly Gnome who was trying to avoid entering a dungeon, but the Fighter was like "Hay, where are you going? We got some spelunking to do!" Yeah, any silly picture would have contrasted with all the serious, photo-realistic poses from that era.Malcadonhttps://www.blogger.com/profile/03111796978336546944noreply@blogger.comtag:blogger.com,1999:blog-6560143148581212281.post-88356011778487067772014-09-20T02:03:50.099-05:002014-09-20T02:03:50.099-05:00Great post. I think that the social aspect of play...Great post. I think that the social aspect of playing was almost something new as a teenager, interacting with my peers at a level (no pun intended) that hadn't occurred until D&D arrived, so the humour side of the whole experience was integral to how well the game worked, greasing the wheels as it were, especially at the age we were.Pendragon Withouthttps://www.blogger.com/profile/09390912160815100539noreply@blogger.com