tag:blogger.com,1999:blog-6560143148581212281.post438234683238009973..comments2024-03-28T03:23:34.498-05:00Comments on Save Versus<br> All Wands: The Most Pointless Table EverOakes Spaldinghttp://www.blogger.com/profile/08078500142758654392noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-6560143148581212281.post-32967646219107683782014-08-17T14:38:33.585-05:002014-08-17T14:38:33.585-05:00The table makes more sense with the publication of...The table makes more sense with the publication of the Player's Handbook. When you see all twelve character classes they have starting gold ranging from 2d4 x10 to 5d4 x10 (with the monk as a special low end case at 5d4 with no multiplier). The table only seems weird and pointless because the core rules only has 4 middle-of-the-road classes.Brian Uptonhttps://www.blogger.com/profile/12764534056529685795noreply@blogger.comtag:blogger.com,1999:blog-6560143148581212281.post-18699771357015056522014-07-28T00:23:58.667-05:002014-07-28T00:23:58.667-05:00But the table does have points! A pointless table ...But the table does have points! A pointless table probably would not have any numbers in it, for one thing.Atroxhttps://www.blogger.com/profile/12329710025863550800noreply@blogger.comtag:blogger.com,1999:blog-6560143148581212281.post-34210893098045159722014-07-20T09:33:46.536-05:002014-07-20T09:33:46.536-05:00I don't know. It depends too on whether the ch...I don't know. It depends too on whether the characters are starting out together. In my experience, if someone got a really bad roll, they would be "loaned" money from other players. After all, it's to their advantage to insure that no one is too pathetic.Oakes Spaldinghttps://www.blogger.com/profile/08078500142758654392noreply@blogger.comtag:blogger.com,1999:blog-6560143148581212281.post-50652007993830715912014-07-20T09:13:36.079-05:002014-07-20T09:13:36.079-05:00Don't know where this disappeared to the first...Don't know where this disappeared to the first time I typed it but:<br />Fighters and Clerics need heavier armor, which is more expensive. Usually these tables in various editions were more designed to make sure each class had about the right amount of wealth to buy a basic equipment set with maybe an extra or two than be "realistic". To that end, 10-40gp is not a trivial amount for a starting character, allowing the next tier of armor, or a few one-shot items.<br />The question really is: "What harm would there really be if after buying a basic loadout, wizards and rogues had an extra (on average) 25gp to play with? What would they buy that would be so unbalancing? A mule? Backup daggers? An extra healing potion? a few tanglefoot bags? Who cares?<br />I will say that I'm glad that they started moving from fewer to more dice. Nothing sucked more in 1e and basic than getting stuck with 30gp to outfit your fighter and ending up with leather armor and a club.Matt Nhttps://www.blogger.com/profile/05827347419099892101noreply@blogger.comtag:blogger.com,1999:blog-6560143148581212281.post-65982959072205241112014-07-11T01:10:56.030-05:002014-07-11T01:10:56.030-05:00This table is puzzling. Why do rogues not have mor...This table is puzzling. Why do rogues not have more money? Aren't they supposed to always be stealing money and things like that? And why are clerics rich? Aren't they all about vows of poverty and such? Is there any explanation to go with the chart?<br />Anonymoushttps://www.blogger.com/profile/14189911599909073698noreply@blogger.comtag:blogger.com,1999:blog-6560143148581212281.post-18121288163215138252014-07-07T11:04:12.490-05:002014-07-07T11:04:12.490-05:00Yeah, it's a waste of space, especially when o...Yeah, it's a waste of space, especially when one notes it is an option because equipment options are given in the class and background selections. 3d6 gp over those would have worked fine.JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-6560143148581212281.post-7624845072382717512014-07-07T09:50:48.847-05:002014-07-07T09:50:48.847-05:00Yes, but the point is not that variable starting m...Yes, but the point is not that variable starting monies are a bad idea (though my preference is for a uniform roll). It's that in the above table the variance is so small as to make the fact that there is a variance-and thus a table-seem, well, pointless.Oakes Spaldinghttps://www.blogger.com/profile/08078500142758654392noreply@blogger.comtag:blogger.com,1999:blog-6560143148581212281.post-9596061313716070442014-07-07T08:25:23.593-05:002014-07-07T08:25:23.593-05:001st edition AD&D had silly starting funds vary...1st edition AD&D had silly starting funds varying by PC class as well. JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.com